Welcome

Welcome to Ready Rockabye. My little corner of the Internet to talk about video games. From game reviews and tips to industry trends and gaming thoughts in general.

What about the name? Well, Ready Rockabye is just fun to say. Nothing more.

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Featured post

Marvel’s Spider-Man: Review

Playtime: 18 Hours-ish. Almost the perfect length for a story, but there is a ton more to accomplish in the game.

I originally didn’t want to play Spider-Man on release. However, when I heard about the length of the game on twitter from Insomniac Games, the developer, I jumped in right away. I’m glad I did. I find it hard to stay invested in longer games, but Marvel’s Spider-Man is just right. The game delivers on an enjoyable experience from start to finish without overstaying its welcome. In fact, it’s one of the few games I can’t wait to get back into directly after finishing. And I will as I search for that platinum trophy.

I feel like its important to point out I don’t follow the comics. I only follow the Marvel films, so my expectations for a Spider-Man story might be different than a comic reader.

TL,DR: At the end, as per usual. No Spoilers.

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Mass Effect Review

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Playtime: 14 hours and 3 minutes. The game is not very long, which is amazing! I feel like games have become bloated. There is no bloat here. Only fun.

I’ve felt a bit odd never actually reviewing Mass Effect for this site. The series is easily my favorite of all-time. I have no misconceptions about some of the negatives with the game, but those do not detract from the overall amazing experience of the entire series. I’ve played the series through probably 7 times through on Xbox 360. I’ve played Mass Effect 1 and Mass Effect 2 probably more than 10 times each. I’m always impressed each time I play. I figured that since I have a computer capable, it was time for me to play through them on PC.

This is a review for Mass Effect on PC. I will review Mass Effect 2 and Mass Effect 3 as I complete them.

TL,DR: At the end, as per usual.

Spoilers!! Do not read or look at the pictures this if you’ve yet to play Mass Effect and the accompanying DLC. But, really you’ve had ten years, what are you waiting for? 

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Early Access: Good and Bad

Early Access: SCUM versus Escape From Tarkov

I was originally going to write about SCUM and how I thought the game was poorly made and going to fail, citing lack of interest in early access titles and inability of some creators to understand the community and desire for a specific type of game. I thought the game looked bad without playing it and the complex menu system would ultimately doom the game to become the next DayZ.

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How I Would Make an MMO

Two of my most played games of all time are MMOs. The first being Guild Wars and the second being FFXIV: A Realm Reborn. I think if I were to make my own MMO I would combine different aspects from each of those games to make my ultimate MMO.

Generally, I don’t like playing FFXIV as much as I liked playing Guild Wars. But, I like how FFXIV looks compared to Guild Wars.

Here’s how I would make the best MMO by combining the previously mentioned games.

Enjoy some pictures of my FFXIV adventures while you read. The pictures contain spoilers for in game characters and areas of the world.

TL, DR: At the end as always.

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Calm Before Fall Chaos

We are about a month away from the chaos of fall gaming. The three month period of September, October, and  November is the most contentious time in gaming. Most major new games come out in that period, usually yearly releases with some big names. I get it. Publishers need to get everything out before Black Friday and Christmas to increase sales.

At the end of 2017 I talked about a few of the games I was looking forward to in the coming year. But, I didn’t really mention a couple games that I’m looking forward too for whatever reason. Let’s talk about Spider-Man and Dragon Quest XI.

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Bioware Part 3: The DLC Problem

After researching the overall review scores for Bioware games after purchase by EA, I found that “quality” didn’t necessarily go down. The review scores stay pretty high. The overall score went down by two points compared to pre-EA Bioware.

However, sometimes Bioware games just miss their mark. Mass Effect: Andromeda was the first major failure, maybe Dragon Age 2 but that series didn’t get put on hiatus after its release, unlike Mass Effect.

Another idea that makes me think EA hurt the overall quality of Bioware’s game lies in the realm of DLC. I think it’s hard to judge DLC before and during EA because DLC wasn’t really a thing until well into the 360/PS3 generation. I do think the amount of DLC per game can have an impact on the overall quality. I expect the full game when I purchase at MSRP on release.

Each Bioware game now comes with DLC. To be fair, many contemporary games offer DLC after release. But, we are talking about Bioware so I can only compare different Bioware offerings.

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Bioware Part 2: During EA

Mass Effect Galaxy, an iOS game, was the first Bioware game to be published by EA. But, I’m not going to include a mobile game. I just don’t think mobile games have a place in this particular conversation. With that being said, this marks the transition to Part 2 of my series looking into Bioware. This article will focus on Bioware games that have been published by EA.

Again, I’m going to use Metacritic and their Metascores as a means to keep everything fair from the first part. I would like to point out that although review scores don’t completely capture the quality of a game, they can be used as a quick baseline reception of the game from multiple sources. I think it’s also important to note that Bioware is a multi-team company by itself and many teams helped develop some of these games. But, I don’t think it’s fair to differentiate between teams of the same name.

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