I’ve talked about the importance of stories and story pacing multiple times over the past year. I haven’t really mentioned the importance of character or characters in gaming.
After researching the overall review scores for Bioware games after purchase by EA, I found that “quality” didn’t necessarily go down. The review scores stay pretty high. The overall score went down by two points compared to pre-EA Bioware.
However, sometimes Bioware games just miss their mark. Mass Effect: Andromeda was the first major failure, maybe Dragon Age 2 but that series didn’t get put on hiatus after its release, unlike Mass Effect.
Another idea that makes me think EA hurt the overall quality of Bioware’s game lies in the realm of DLC. I think it’s hard to judge DLC before and during EA because DLC wasn’t really a thing until well into the 360/PS3 generation. I do think the amount of DLC per game can have an impact on the overall quality. I expect the full game when I purchase at MSRP on release.
Each Bioware game now comes with DLC. To be fair, many contemporary games offer DLC after release. But, we are talking about Bioware so I can only compare different Bioware offerings.
I’ve been without internet for about 6 weeks so I’ve been focused on playing some single player. Not a fan. I need some multiplayer action to feel complete. PUBG has been calling my name. Without internet, I’ve been focusing on Final Fantasy XII: The Zodiac Age and Jurassic World Evolution. Neither of which has really grabbed my attention wholeheartedly.
I am bored of Final Fantasy XII and might call my 30 hours good, while wait to jump back into Jurassic World Evolution when I can get the game updated.
For now, here are my thoughts on the games so far.
TL; DR: If you aren’t a series die hard, I would just avoid both of these games.
I want to see Nintendo move away from hardware and focus entirely on software. I think that they are some of the best developers in the business and their games deserve to be played by more people. And I’m not even that much of a fan of Nintendo’s properties.
As I’ve mentioned before, I couldn’t get into Breath of the Wild and I don’t have any intention to play Mario Odyssey. But, while most major developers in the industry dilute their games with garbage microtransactions, Nintendo just makes great games.
Or as I like to call it, buying games and never playing them. It’s a horrible habit that I have. However, I feel like since I didn’t buy anything in the Steam Winter Sale that I’m making progress.
Short Post this week: I was not ready for the chaos the week presented. I should have more time next week to actually have more content prepped. I’m still brainstorming what developer I want to dive into for a deep look. I’ll likely keep that post in one section rather than it up into multiple posts. Continue reading “Gaming Backlog”
During my playtime with Wolfenstein: The Old Blood I’ve died about six thousand times on the normal difficulty. I’m fairly well versed in shooters and I don’t have problems aiming, the game seems to have a lot of trial and error. Which is fine, up to a certain point.
I’m not entirely sure how important story is for every JRPG. I definitely don’t need an amazing story with every JRPG but I’ve come to expect at least some attempt at a story with JRPGs. But, do stories matter?
Back for another Monday post.
I’m currently exploring the Frozen Wilds DLC for Horizon Zero Dawn. I played and beat the game back when it came out earlier this year and really enjoyed it. Jumping back in is proving to be a little bit odd.
No spoilers, as usual.
Here’s how I go into a review and what elements I’m judging. I’ll focus on gameplay, graphcis, sound, and story. Some elements will be more important than others in different games, but those are the most important aspects to me.