Anthem: Review

Dear BioWare,

I wanted to love Anthem. I wanted to spend countless hours in the world you spent so long building. But, I just can’t. It’s not you. It’s me. Okay, that isn’t true, it’s you. You’ve changed and not for the better. You tried doing something new and frankly it didn’t work out. You were fun for a long, long time, until you weren’t. I think its time to move on and leave the past in the past. I wish you the best in the future and I truly hope that you can learn from your mistakes.

Sincerely,

A huge fan.

Alright, jokes aside. I beat Anthem in around 30 hours and played about 45 hours total before I called it quits. I enjoyed the game for about a week or so and I can’t force myself to keep playing. The gameplay is tons of fun, but the terrible loot, constant bugs, and difficulty grouping up with my friends makes me want to play something else.

TL, DR: At the end, as per usual.

No spoilers.

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Mass Effect Review

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Playtime: 14 hours and 3 minutes. The game is not very long, which is amazing! I feel like games have become bloated. There is no bloat here. Only fun.

I’ve felt a bit odd never actually reviewing Mass Effect for this site. The series is easily my favorite of all-time. I have no misconceptions about some of the negatives with the game, but those do not detract from the overall amazing experience of the entire series. I’ve played the series through probably 7 times through on Xbox 360. I’ve played Mass Effect 1 and Mass Effect 2 probably more than 10 times each. I’m always impressed each time I play. I figured that since I have a computer capable, it was time for me to play through them on PC.

This is a review for Mass Effect on PC. I will review Mass Effect 2 and Mass Effect 3 as I complete them.

TL,DR: At the end, as per usual.

Spoilers!! Do not read or look at the pictures this if you’ve yet to play Mass Effect and the accompanying DLC. But, really you’ve had ten years, what are you waiting for? 

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Bioware Part 3: The DLC Problem

After researching the overall review scores for Bioware games after purchase by EA, I found that “quality” didn’t necessarily go down. The review scores stay pretty high. The overall score went down by two points compared to pre-EA Bioware.

However, sometimes Bioware games just miss their mark. Mass Effect: Andromeda was the first major failure, maybe Dragon Age 2 but that series didn’t get put on hiatus after its release, unlike Mass Effect.

Another idea that makes me think EA hurt the overall quality of Bioware’s game lies in the realm of DLC. I think it’s hard to judge DLC before and during EA because DLC wasn’t really a thing until well into the 360/PS3 generation. I do think the amount of DLC per game can have an impact on the overall quality. I expect the full game when I purchase at MSRP on release.

Each Bioware game now comes with DLC. To be fair, many contemporary games offer DLC after release. But, we are talking about Bioware so I can only compare different Bioware offerings.

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Bioware Part 2: During EA

Mass Effect Galaxy, an iOS game, was the first Bioware game to be published by EA. But, I’m not going to include a mobile game. I just don’t think mobile games have a place in this particular conversation. With that being said, this marks the transition to Part 2 of my series looking into Bioware. This article will focus on Bioware games that have been published by EA.

Again, I’m going to use Metacritic and their Metascores as a means to keep everything fair from the first part. I would like to point out that although review scores don’t completely capture the quality of a game, they can be used as a quick baseline reception of the game from multiple sources. I think it’s also important to note that Bioware is a multi-team company by itself and many teams helped develop some of these games. But, I don’t think it’s fair to differentiate between teams of the same name.

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Bioware Part 1: Pre-EA

I hear people often say that “EA ruined Bioware” or some variation of the sort. I’ve always wondered if it’s true. I’ve been a fan of the studio since the original Star Wars: Knights of the Old Republic and Jade Empire. When I played those games I didn’t really understand gaming studios or the creators of games. Eventually, Bioware would become one of my favorite game studios. Lately, I’ve been wondering if EA’s acquisition of Bioware actually did “ruin” or hurt the developers. Let’s find out.

TL,DR: At the bottom, as usual.

Continue reading “Bioware Part 1: Pre-EA”

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