Marvel’s Spider-Man: Review

Playtime: 18 Hours-ish. Almost the perfect length for a story, but there is a ton more to accomplish in the game.

I originally didn’t want to play Spider-Man on release. However, when I heard about the length of the game on twitter from Insomniac Games, the developer, I jumped in right away. I’m glad I did. I find it hard to stay invested in longer games, but Marvel’s Spider-Man is just right. The game delivers on an enjoyable experience from start to finish without overstaying its welcome. In fact, it’s one of the few games I can’t wait to get back into directly after finishing. And I will as I search for that platinum trophy.

I feel like its important to point out I don’t follow the comics. I only follow the Marvel films, so my expectations for a Spider-Man story might be different than a comic reader.

TL,DR: At the end, as per usual. No Spoilers.

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Calm Before Fall Chaos

We are about a month away from the chaos of fall gaming. The three month period of September, October, and  November is the most contentious time in gaming. Most major new games come out in that period, usually yearly releases with some big names. I get it. Publishers need to get everything out before Black Friday and Christmas to increase sales.

At the end of 2017 I talked about a few of the games I was looking forward to in the coming year. But, I didn’t really mention a couple games that I’m looking forward too for whatever reason. Let’s talk about Spider-Man and Dragon Quest XI.

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