Unlike 2017, my “Game of the Year” is in line with The Game Awards along with probably countless other people. God of War is the best game of this year, I think by a long shot. 2018 is probably one of my favorite years for gaming in a long time, but God of War stands out from the rest for a few different reasons.
Thankfully, for me anyway, the releases have stopped and now its time to work through some back log games. 2018 has been an incredible year for games and I’ve played a majority of the major releases, that I can think of.
I’ve talked about the importance of stories and story pacing multiple times over the past year. I haven’t really mentioned the importance of character or characters in gaming.
After researching the overall review scores for Bioware games after purchase by EA, I found that “quality” didn’t necessarily go down. The review scores stay pretty high. The overall score went down by two points compared to pre-EA Bioware.
However, sometimes Bioware games just miss their mark. Mass Effect: Andromeda was the first major failure, maybe Dragon Age 2 but that series didn’t get put on hiatus after its release, unlike Mass Effect.
Another idea that makes me think EA hurt the overall quality of Bioware’s game lies in the realm of DLC. I think it’s hard to judge DLC before and during EA because DLC wasn’t really a thing until well into the 360/PS3 generation. I do think the amount of DLC per game can have an impact on the overall quality. I expect the full game when I purchase at MSRP on release.
Each Bioware game now comes with DLC. To be fair, many contemporary games offer DLC after release. But, we are talking about Bioware so I can only compare different Bioware offerings.
Every time I think one of Sony’s development teams makes the “game of the generation” or best game in years another Sony studio shows them up almost instantly.
So far in 2018, we got God of War. In 2017 we got Horizon Zero Dawn. In 2016 we got Uncharted 4. In 2015 we got Bloodborne. Granted Bloodborne, which I’ve yet to play, was developed by both Japan Studio and FromSoftware but published by Sony. I’m going to call it a first-party title.
I had to take an extended break from the site to focus on finishing college. Now that I’m done, I should have a better schedule to refocus on the site.
For now, I’ve got a God of War review ready to go. Full disclosure: Like many other reviews for God of War, I think the game is incredible.
Thanks for reading. TL,DR at the end as per usual.
Alright, so I think it’s finally time to delve into a new style work. I’ve been wanting to draw attention to different developers for a while and with the release of Ni No Kuni 2 on March 23, 2018, now is the perfect time to delve into my history with Level-5
I’ve always loved Level-5 games since I played Dark Cloud 2 or Dark Chronicle, depending on where you live. I will say that as much as I love Level-5 games, I can never finish them.
I think this work will likely be in a few different parts to help focus on different console eras. I have zero experience with their handheld games so I won’t go into them at all, even if they though Level-5 has had great success on the 3DS.
Let’s get into it.
Note: I will only be posting on Monday for the next couple weeks with the hope of being back on track mid-March. I have other priorities that require more of my time than usual.
Anyway, for now, here’s my review of Titanfall 2’s campaign.
No spoilers and TL,DR at the bottom.
While I am not quite ready to give Monster Hunter: World the “official” review treatment, I am back at it again with some thoughts on the game.