Assassin’s Creed 2: Ezio Collection Review

I’m playing the Ezio Collection on PS4 because I haven’t been enamored with any of the new releases so far this year. The only game I was super excited for in the early part of the year was Anthem and we all know how that turned out. I didn’t vibe with Sekiro: Shadows Die Twice when I saw more of the gameplay nor did I want to get involved with Days Gone early. So, rather than play a game I was unsure about I dove into a game I knew I loved in the form of Assassin’s Creed 2. For the most part, it’s as great as I recall but it also looks way worse than what I thought. Even with the remaster the game looks like how I remember PS2 games looking, which isn’t accurate. Just how I feel.

Anyway, let’s get into the review. I am going to break my norm and have spoilers in the review. I feel like spoilers are fine with a game this old.

TL,DR: At the end, as per usual.

AGAIN, SPOILERS INCOMING.

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Trusting Ubisoft

Yes, I’m aware of the many memes about Ubisoft as a publisher/developer and doing the same thing over and over with Assassin’s Creed or releasing games with issues at launch. But, I think they’ve come along way in their approach to design and respect of fans. I am at the point where I trust spending money on Ubisoft games because they all end up good eventually.

I think that change starts a few years ago with a few different games and fending off a takeover from an outside company.

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Assassin’s Creed Origins

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Bioware Part 3: The DLC Problem

After researching the overall review scores for Bioware games after purchase by EA, I found that “quality” didn’t necessarily go down. The review scores stay pretty high. The overall score went down by two points compared to pre-EA Bioware.

However, sometimes Bioware games just miss their mark. Mass Effect: Andromeda was the first major failure, maybe Dragon Age 2 but that series didn’t get put on hiatus after its release, unlike Mass Effect.

Another idea that makes me think EA hurt the overall quality of Bioware’s game lies in the realm of DLC. I think it’s hard to judge DLC before and during EA because DLC wasn’t really a thing until well into the 360/PS3 generation. I do think the amount of DLC per game can have an impact on the overall quality. I expect the full game when I purchase at MSRP on release.

Each Bioware game now comes with DLC. To be fair, many contemporary games offer DLC after release. But, we are talking about Bioware so I can only compare different Bioware offerings.

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Sony’s First Party Stable

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Every time I think one of Sony’s development teams makes the “game of the generation” or best game in years another Sony studio shows them up almost instantly.

So far in 2018, we got God of War. In 2017 we got Horizon Zero Dawn. In 2016 we got Uncharted 4. In 2015 we got Bloodborne. Granted Bloodborne, which I’ve yet to play, was developed by both Japan Studio and FromSoftware but published by Sony. I’m going to call it a first-party title.

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God of War Review

I had to take an extended break from the site to focus on finishing college. Now that I’m done, I should have a better schedule to refocus on the site.

For now, I’ve got a God of War review ready to go. Full disclosure: Like many other reviews for God of War, I think the game is incredible.

Thanks for reading. TL,DR at the end as per usual.

No Spoilers.

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